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CZ Podcast 213 — Beat Games


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For another episode we visited our old friend Split, a.k.a. Ján Ilavský. We were late to the party, but got to chat about Beat Saber, the virtual-reality hit he created with the Beat Games team. Everyone knows they sold a million copies, but Split told us that even experts get things wrong sometimes. An integer overflows now and then or a small mistake slips into a for-each loop. Never mind. John Carmack himself helped tune performance for the Oculus Quest. That’s John Carmack from id Software, a legend to those of us who played games in the nineties. Find out more in episode 213.

- Interview about Beat Saber with Jaroslav Beck https://video.aktualne.cz/dvtv/beat-saber-chci-aby-hra-byla-kultovni-jako-tetris-muzete-zaz/r~e3e4b9c266c811e9ae850cc47ab5f122/?redirected=1559587539
- Earlier episode about Chameleon Run https://soundcloud.com/czpodcast-1/cz-podcast-153-neobycejna-cesta-chameleon-run
- Earlier episode with Split and Lookyman about indie game development http://www.java.cz/article/cz-podcast-103-vyvoj-indie-her-aneb-pankacem-snadno-a-levne

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